「MonoGameの3Dモデルを管理描画するクラスを作る」の版間の差分
imported>Administrator 編集の要約なし |
imported>Administrator 編集の要約なし |
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| 16行目: | 16行目: | ||
{ | { | ||
public static Dictionary<string, Model> ModelsCache = new Dictionary<string, Model>(); | public static Dictionary<string, Model> ModelsCache = new Dictionary<string, Model>(); | ||
public Game Game; | public Game Game; | ||
public Model Model; | public Model Model; | ||
public Matrix[] Bones; | public Matrix[] Bones; | ||